Summoning can be difficult. It would be great to RuneScape gold be able to drop everything at will, just as in the rest of RS. Restricting pouches in this manner feels strange in pvp realms. There is no way to solve this issue, but maybe the best option is to leave the pouches as "pouch in invent, combat increases"
The last thing to mention is that there is no way to have pvp in wilderness areas. Never. The excitement of the wild allowed for one thing that both bh worlds are missing, and was the best handling of it that I've seen in any game.
Pvp meeting pve players. While it wasn't required, non-pvp players could have a chance to join potential pvp for rewards. My above point for the quests is that everyone has access to this kind of content, however making certain worlds "safe" defeats the point entirely. This is the thing that I am most concerned about. A secure world in which there are no threats to the world defeats the purpose.
Runecrafters shouldn't go to the dangerous abyss, as there are safe ones just a step away. Armoured zombie goers can simply run on a safe world and then head to a potentially dangerous one after getting from the wilderness, in fact that would apply to any thing. This is a plea, don't promote the notion of "safe" worlds and the half assed wilderness. It defeats the point and the enjoyment of the wildy.
Wilderness, Free Trade. The ongoing debates over free trade and wilderness have led to concerns about what happens to the items designed to replace it. Quick history lesson... GE- was created around one month prior to the famous updates to buy RS gold replace free trade.